Elk Tasks not acting as scene triggers

Can someone please test out whether they can get a scene to fire using an Elk Automation Task and let me know if it works for them?

Everything else here seems to work perfectly, so I’m a bit confused about this. I suppose I could use a workaround with virtual outputs, but I’d rather avoid that if possible and do things the way they were meant to be.

Thanks!!

Guys, I’m asking for a simple test, not a *^%$ing kidney donation here. Sheesh.

I don’t have Elk so I can’t help.

I don’t have Elk so I can’t help.[/quote]

Yes, well that’s why I posted in the Elk section. ::slight_smile:
Guess I’ll take your kidney instead? :stuck_out_tongue_winking_eye:

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