I have read everything on your site but i can not get it to play sound files in your latest android app.
I try the <<>> coding, but it is not working
what should be entered between <<>> ? the name of the file?
I have uploaded a file called hond.mp3 (barking dog), but i can not get it to work
Keep clicking on the name until you get it’s attention.
I noticed that the keyboard steels the focus when it pop’s up (When I first touch the SoundFileName I get an orange border around the text box) … Then I touch it again and the keyboard opens but it takes the focus away (i.e. the orange border is gone). I click it again and I get the orange border. Type a character then the keyboard word correction area pop’s up … and steels the focus again. I click one more time and everything seems to behave properly.
So I leave the keyboard there while I add files. I will see if there is something I should be doing to keep this from happening.
Yes ... Earcons are part of the Text To Speech Engine!
A couple of other things for others out there:
Make sure there is no leading/trailing space in the name … Otherwise you have to match it
The Notification {tone:N} and TTS use the Android Notification Steam for volume control.
The Earcon uses the Android Music Stream for volume control. Go to your Android - Settings - Sound and make sure you do not have the music volume turned down!
I tried to get the Earcon’s to use the Notification stream … the documentation indicates it should work … but I get errors … so I let it default to the Music stream.
Am using the latest v6.05 from Play Store of the Vera Alert, the latest v6.43 of the Vera Alert, running UI7, running latest Google TTS under 6.0.1 of Android.
Can’t get the EarCon thing to work. TTS works fine, the alerts come through okay - when I insert a number between the <<>> the speech pauses correctly. BUT when I put the name of the sound (dog) that has been configured in the app. nothing happens
Here’s the syntax I’m using from the SendAlert option in Vera…
{tone:tts} <> Vera is running
dog is the name of the sound which has a valid path to the locally stored MP3. I also cannot delete any sounds from the same screen, but not fussed about that atm.