I am testing a scene with Luup code and it is not working correctly. It is a very simple scene too.
When light1 turns off, turn off light2. The Luup code is to allow it to run only during the day (since I am testing at night).
I put this Luup code in but when I turn off light1 it still turns off light2.
return luup.is_night() == false
In my log I do see an error on my scene. I am not sure what this means since I think I only need to return false to not run the scene, correct?
LuaInterface::CallFunction_Scene Scene 9 failed attempt to call a nil value
Any suggestions?